How to teach shapes to a preschooler
Shapes are a looking skill before they are a naming one. What to do first, the order that helps, and why it matters for reading later.
Usman Mughal · Founder & CEO, Mobizio
Matching pairs is the game every family already owns, usually with a few cards missing.
It is worth more than it looks, though not for the reason it is usually sold.
Let us get this out of the way, because plenty of apps imply otherwise.
Memory games do not give a child a better memory in general. Practising a card game makes you better at that card game. It does not raise how much a child can hold in their head across everything else, and any product promising brain training for a four-year-old is selling something it cannot deliver.
We build a learning app with ten matching activities in it, so we are hardly neutral. That is still the honest position.
Something narrower and genuinely useful: it gives a child repeated practice at holding something in mind while doing something else.
That is working memory, and it is the thing being used when a child has to remember where the cat card was while turning over a different one. It is also the thing being used when you say "go upstairs, get your socks, and bring the blue jumper" and only the socks come back.
Turning cards over is not brain training. It is one small, pleasant place where that skill gets used on purpose.
The other half is plainer still: matching is noticing that two things are the same, which is the same sorting skill underneath shapes, colours and eventually letters.
The most common mistake is starting too big. A full set of twenty cards to a three-year-old is not a challenge, it is a wall.
| Roughly | Cards face down |
|---|---|
| Two to three | 4, or just matching pairs face up |
| Three to four | 6 to 8 |
| Four to five | 10 to 12 |
| Five to six | A full set, if they want it |
Start below where you think they are. A game that is won is a game that gets played again.
Face-up matching counts. If turning cards over is too hard, lay them all face up and just find the pairs. That is the same noticing skill with the memory part removed, and it is where a lot of children need to start.
The screen version has two real advantages: nothing goes missing under the sofa, and the difficulty steps up on its own without anyone counting cards.
The card version has one advantage that outweighs both, which is that somebody else is playing. Taking turns, waiting, and losing without it ruining the afternoon are the things actually being learned at this age, and a tablet teaches none of them.
So use the app when you have not got a spare ten minutes, and the cards when you have.
Our matching activities include memory pairs, silhouettes and hidden-object scenes, all read aloud.
What working memory actually is, and where children use it.
Matching and sorting as early mathematical thinking.
Milestone checklists by age, including attention and play.
Founder & CEO, Mobizio
Usman is the founder and CEO of Mobizio, and has shipped Preschool Kids Academy since 2018. He writes from that: what small children actually do with the app, and the questions parents send in. Where an answer is a matter of evidence rather than experience, the source is linked rather than asserted.
This is one of 5 guides in Shapes, colours and counting, in the order a child meets them.
Shapes are a looking skill before they are a naming one. What to do first, the order that helps, and why it matters for reading later.
Children sort by colour long before they can name one. The order that works, the question to stop asking, and one thing worth ruling out.
Published by Mobizio Studio. Every child is different, and nothing here is medical or developmental advice.